Flicker is an immersive electronic environment of generative image and sound. A collaborative work with Oliver Bown. Based on biological models of firefly behaviour, Flicker generates an ever shifting rhythmic, meditative environment to the viewer.
Flicker uses 4 channels of synchronised high definition video and 8 channels of sound to immerse the viewer in a phenomenologically [...]
Articles tagged with: generative
Slow-Fi is a generative self correcting audio/visual environment. Original concept and software by Jason Soares 2004. Modified in 2009 by Jason Soares & JFRE Coad. Download for Mac/PC. Slow-Fi EP release August 24th, 2010 on imputor? Records.
Once running, the emitter (pulsing circle) will launch hexagon shapes from itself. These hexagons [...]
A random constructive 4-channel video, built in PureData/Flash, automatically creating a neverending dark thriller based in a fictitious hotel by using short snippets of high-tensioned and looping Hollywood-found-footage. [1]
Pond Life III: Following on from our success with Pond Life II, we plan to create a new version of the work, developing the themes and technologies of the piece further. Pond Life is a generative audiovisual laboratory that encourages audience exploration and participation. Pond Life II has been exhibited in Montreal (ICMC 2010) and [...]
Audio Palimpsest (2010) is an interactive sound-based installation that explores applications of indeterminacy and randomness in an interactive platform. The piece is based on a hacked cassette recorder, where the device functionalities are reconfigured to work in a different context. Audio Palimpsest is an auditory art system that allows multi-point interaction by synthesizing data inputs [...]
Pattern Recognition is an animated graphical score created in tandem with the music through a finely tuned generative and performative process. Each shape has a dedicated relationship to its corresponding sound, much like notes written on a stave. Each tick, pulse and tone is represented within a labyrinth of grids as it plays with our [...]
The Melting Sun is an ambient composition in the Bohlen-Pierce scale, whose tonality, timber, volume, and timing are determined algorithmically from a video of the sunset.
The sounds heard can be separated into two groups: the drones, and the melodies. Both groups feature three different Csound instruments that each correspond to various types of Red, Green, [...]
Here’s a 5-minute excerpt of a real-time video piece I presented as part of the Make Over show at OV Gallery in Shanghai, January 23-March 13, 2010.
The show was a response to the dramatic beautification campaign that has overrun Shanghai in anticipation of hosting the World Expo this year. The falling objects in the video [...]