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Articles tagged with: generative

Written By: evan on July 22, 2010 No Comment

The Melting Sun is an ambient composition in the Bohlen-Pierce scale, whose tonality, timber, volume, and timing are determined algorithmically from a video of the sunset.

The sounds heard can be separated into two groups: the drones, and the melodies. Both groups feature three different Csound instruments that each correspond to various types of Red, Green, [...]

Written By: evan on July 21, 2010 No Comment

Here’s a 5-minute excerpt of a real-time video piece I presented as part of the Make Over show at OV Gallery in Shanghai, January 23-March 13, 2010.

The show was a response to the dramatic beautification campaign that has overrun Shanghai in anticipation of hosting the World Expo this year. The falling objects in the video [...]

Written By: evan on July 15, 2010 No Comment

Ben Carey sends word of his latest project in Max. Apparently, he is building a Max patch that granulates an audio file based on GPS data and accelerometer data from an iPhone.

GPS data controlling the mix between stereo outputs of a 4 buffer polyphonic sampler;
Sampled iphone accelerometer data controlling movement through the four sound [...]

Written By: evan on June 14, 2010 One Comment

Black Allegheny is one of the first albums made up entirely of swarm generated music. The album was created using a swarm-controlled sampler called Becoming, which was programmed by the composer.

Imperceptible Time by Evan X. Merz

Becoming is an algorithmic composition program written in java, that builds upon some of John Cage’s frequently employed [...]

Written By: evan on June 4, 2010 No Comment

The Heart Chamber Orchestra explores the use of heartbeats as a source of music data. Many people have tried similar things in the past, but it’s rare to see an ensemble of this size using this sort of data-mining.

The musicians are equipped with ECG (electrocardiogram) sensors. A computer monitors and analyzes the state of [...]

Written By: evan on November 10, 2009 No Comment

This piece unites Cage’s conception of graph music with ideas from the field of swarm intelligence. The software uses a graph of notated musical fragments to generate a score in real-time, for live performance. It does this by allowing a swarm of virtual insects to crawl over the graph, choosing new fragments with each move.

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