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Algorithmic

Written By: evan on October 15, 2011 No Comment

“Cannot Connect” is a problem for both computers and for people. When dealing with technology, we receive this message when we try to use something new. For people, this can be a problem in every sort of relationship.

The keyboard is a tool that people use every day to try to connect with other people. Through [...]

Written By: evan on October 11, 2011 No Comment

This reminds me of the algorithmic poetry by Nick Montfort. He has a series of programs that generate poetry from a 256 characters of code.

Via CDM

Written By: evan on August 25, 2011 2 Comments

This collection of devices concerns the design and implementation of interactive sculptural interfaces to be operated by the public as well as by specialist performers, for instance, musicians or dancers. Options for automatic computer control also exist. The set of interfaces under consideration here is referred to as the ‘metapiano’, itself a ‘meta-sculpture’ comprising a [...]

Written By: evan on August 24, 2011 No Comment

In this work the link between video and music is based on the idea of contrast. There are 1 Tema and 4 Variations and the tension and the rigidity of the sounds and structures, different in each of the five parts, produce a different perception of the sensuousness, softness and fluidity of the images: falling [...]

Written By: evan on August 19, 2011 3 Comments

An interactive audiovisual feedback loop forms the basis of All Hail the Dawn. The instrument contains two simple light-sensitive oscillators. A crude spectral analysis in Max/MSP is used to filter the oscillators as well as looped buffers recorded from the instrument. A matrix of the spectral analysis, interactively altered in Jitter using audio data, is [...]

Written By: evan on July 15, 2011 2 Comments

A performance (by the composer) of Texturologie 9: Phacelia (2010) for computer music controlled by Wii Remote. The music is generated by a program made with Max/MSP. Take a look at Texturolgie 8b: Hyperbell (2009) and the explanation of the two Texturologie pieces for Wii Remote. Recorded at Western Illinois University. [1]

Written By: evan on June 16, 2011 One Comment

Hypterion is a collaborative experimental, noise-oriented project, that combines live-generative parts with post production ones. [1]

More music by Ynaktera

Written By: evan on June 10, 2011 No Comment

First documentation for the multimedia installation to be presented in the VBrasil Festival (festivalvisualbrasil.com/​), next july in Barcelona. Sounds and graphics by PirarucuDuo, using Pure Data and it’s plugin Gem. [1]

PirarucuDuo is a brazilian artistic partnership between Fernando Visockis and Thiago Parizi, based in São Paulo and Barcelona. Has been working with soundart [...]

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